Notes and essays
21 Jun 2018
Stamping copyright information onto academic papers
30 May 2018
Rapid game jams
03 Apr 2018
2018 NSF Graduate Research Fellowship award tallies
12 Feb 2017
Plain HTML with a few bureaucratic gestures
10 Jan 2017
Danish place names, translated by Google
13 Sep 2016
Weirdly broken wifi access points
05 May 2016
How difficult is the GVG-AI competition?
14 Mar 2016
Open-access CACM articles
20 Dec 2015
Search-oriented tools for Unix-style mail
04 Aug 2015
The 'Tapper' videogame patent
19 Feb 2015
Generative-space word clouds
31 Jul 2014
Clicking hyperlinks, a poem
23 Dec 2013
Who posts on Hacker News?
05 Sep 2013
What players think about narrative incoherence in anachronic games
28 Feb 2013
Google song-to-text?
11 Feb 2013
Where are the IGF 2013 finalists from?
26 Oct 2012
Capsule introduction to 3d wireframe rendering
11 Sep 2012
Bibliography: Encoding and generating videogame mechanics
14 Jul 2012
Smart terrain causality chains
21 Jun 2012
Voting with your feet, Condorcet edition
02 May 2012
Book review: 'Prince of Networks'
11 Mar 2012
Processing audio on the Atari VCS
07 Feb 2012
Word-unit palindromes
05 Jan 2012
Sicart's 'Against Procedurality'
21 Nov 2011
Cyano-view Copenhagen
12 Oct 2011
Game metrics without players
05 Oct 2011
Why isn't the economy more like hydraulics?
08 Sep 2011
Funsultants, gamification, and work as play
05 Sep 2011
Automated and assisted design
26 Aug 2011
Retention of early Slashdot users
14 Aug 2011
You might want a tolerance interval
09 Aug 2011
Soviet gamification
17 May 2011
Geographically densest Wikipedia coverage
21 Mar 2011
Anastas Mikoyan eats a taco
07 Mar 2011
The system has detected
15 Feb 2011
The convergence of notability and verifiability on Wikipedia
14 Dec 2010
Specters of tacology
14 Nov 2010
Not just argument and critique?
31 Aug 2010
Why did Prolog lose steam?
16 Aug 2010
NP-hard problems aren't always hard
09 Aug 2010
Design as the third discipline?
03 Dec 2009
Newsgame rhetorics
01 Apr 2008
Factoring game design
13 Jan 2008
Auto-skinning videogames
14 Dec 2006
Moral calculus in videogames
08 Dec 2006
Reflexive game rules
01 Dec 2006
The morality systems of Black and White and Fable
25 Oct 2006
The Categorical Imperator
21 Jun 2006
Emergent narrative in The Sims 2