kmjn.org
notes
Recently
(feed)
:
Google song-to-text?
—
Not very accurate, but results can be interesting
(2013-02-28)
Where are the IGF 2013 finalists from?
—
Looking for indie-game clusters
(2013-02-11)
Capsule introduction to 3d wireframe rendering
—
Overview with pseudocode
(2012-10-26)
Artificial intelligence:
Automated and assisted design
—
A brief survey
(2011)
Bibliography: Encoding and generating videogame mechanics
—
From my CIG 2012 tutorial
(2012)
Game metrics without players
—
Strategies for understanding game artifacts
(2011)
NP-hard problems aren't always hard
—
And aren't the kind of hard that cryptography and AI care about
(2010)
Sicart's 'Against Procedurality'
—
A reply
(2012)
Why did Prolog lose steam?
—
Its declarative lunch was partly eaten
(2010)
Book reviews:
Book review: 'Prince of Networks'
—
Harman on Latour's metaphysics, and his own
(2012)
Game design:
Auto-skinning videogames
—
Via constraint-based game spaces
(2008)
Emergent narrative in The Sims 2
—
Matt Brown at AIIDE 2006
(2006)
Factoring game design
—
Four kinds of things that go into a videogame
(2008)
Moral calculus in videogames
—
Some ways it is and might be done
(2006)
Newsgame rhetorics
—
Six ways newsgames make their rhetorical points
(2009)
Reflexive game rules
—
Breaking rules makes new rules
(2006)
Smart terrain causality chains
—
An approach to adventure-game puzzle generation
(2012)
The Categorical Imperator
—
Notes towards Kantian gaming
(2006)
The morality systems of Black and White and Fable
—
A review
(2006)
Where are the IGF 2013 finalists from?
—
Looking for indie-game clusters
(2013)
The Internet:
Geographically densest Wikipedia coverage
—
By number of geo-tags
(2011)
Retention of early Slashdot users
—
Still some around
(2011)
The convergence of notability and verifiability on Wikipedia
—
And some awkwardness left by the gaps
(2011)
Philosophy:
Design as the third discipline?
—
Design studies and objects
(2010)
Funsultants, gamification, and work as play
—
A collection of sources on corporate fun
(2011)
Not just argument and critique?
—
Philosophers doing other things
(2010)
Soviet gamification
—
Can we learn from 'socialist competition'?
(2011)
Specters of tacology
—
A prehistory and literature review
(2010)
Miscellaneous:
Anastas Mikoyan eats a taco
—
Which is meat wrapped up in a tortilla
(2011)
Capsule introduction to 3d wireframe rendering
—
Overview with pseudocode
(2012)
Google song-to-text?
—
Not very accurate, but results can be interesting
(2013)
Processing audio on the Atari VCS
—
Notes from an unrealized project
(2012)
The system has detected
—
Fragments of reports
(2011)
Voting with your feet, Condorcet edition
—
Taking the immigration-as-voting metaphor literally
(2012)
Why isn't the economy more like hydraulics?
—
The strange simplicity of economic relationships
(2011)
Word-unit palindromes
—
A strange historical absence
(2012)
You might want a tolerance interval
—
A great taste in intervals
(2011)